«Top»  : «Computers»  : «Artificial Intelligence»  : Games Sites
A* Pathfinding for Beginners «
http://www.policyalmanac.org/games/aStarTutorial.htm
Site Details: http://www.policyalmanac.org/games/aStarTutorial.htm
  Introduction to the a* path finding algorithm.
AI Wisdom «
http://www.aiwisdom.com
Site Details: http://www.aiwisdom.com
  Contains a comprehensive database of artificial intelligence articles specific to games that appeared in game programming books , magazines , conferences , or on the internet.
Amit's Thoughts on Path-Finding «
http://theory.stanford.edu/~amitp/GameProgramming/
Site Details: http://theory.stanford.edu/~amitp/GameProgramming/
  Online paper about path-finding , including the a* algorithm and a greedy algorithm. implementation notes , precalculation , map representations , heuristics , applications.
Artificial Intelligence (AI) for Computer Games «
http://ai4games.sourceforge.net/
Site Details: http://ai4games.sourceforge.net/
  Companion site for the book " artificial intelligence for computer games: an introduction. " includes bibliography , chapter guide , errata , and relevant links.
ASCII Robot Soccer «
http://www.cs.cmu.edu/~trb/soccer/
Site Details: http://www.cs.cmu.edu/~trb/soccer/
  Unix soccer-like testbed. source code (c++ with curses and termcap) , executable , and screenshots.
CGF-AI Links to Game AI and Tactical AI Resources «
http://www.cgf-ai.com/links.html
Site Details: http://www.cgf-ai.com/links.html
  A number of annotated links referring to tactical ai (for games , military simulations , or academic applications) and general game ai.
Chinook «
http://www.cs.ualberta.ca/~chinook/
Site Details: http://www.cs.ualberta.ca/~chinook/
  Checkers program written by jonathan schaeffer et al. ; play online. publications , endgame database statistics , game records.
Command Forces Simulation (CFOR) «
http://ms.ie.org/cfor
Site Details: http://ms.ie.org/cfor
  Battlefield command and control testbed and knowledge base. publications , source code , documentation.
Dynamic Stochastic Control - A New Approach To Game Tree Searching «
http://www.robinupton.com/research/phd
Site Details: http://www.robinupton.com/research/phd
  Robin upton's ph. d. thesis uses this branch of probability theory to generalise conspiracy numbers , developing the search method known as pcn* , conspiracy probabilities.
Excalibur «
http://www.ai-center.com/projects/excalibur/
Site Details: http://www.ai-center.com/projects/excalibur/
  Our goal is to develop a generic architecture for autonomously operating agents , like computer-guided characters/mobiles/items , within a complex computer-game environment.
Game AI «
http://www.gameai.com/ai.html
Site Details: http://www.gameai.com/ai.html
  Publications , predictions , source code , and quotes having to do with ai and artificial life in games; mostly commercial video games , some board and card games.
Game Semantics or Linear Logic? «
http://www.csc.villanova.edu/~japaridz/CL/gsoll.html
Site Details: http://www.csc.villanova.edu/~japaridz/CL/gsoll.html
  A discussion of how linear logic relates to computability logic , - the game-sematically introduced logic of computational resources and interactive computation.
GameDev. net -- Artificial Intelligence «
http://www.gamedev.net/reference/list.asp?categoryid=18
Site Details: http://www.gamedev.net/reference/list.asp?categoryid=18
  Gamedev. net is the leading resource for game developers , featuring daily news updates , over 1500 featured articles and tutorials , dozens of game development jobs , and the most active game development forums anywhere!
GAMES Research Group «
http://www.cs.ualberta.ca/~games
Site Details: http://www.cs.ualberta.ca/~games
  The games research group produces high-performance , real-time programs for strategic game-playing. we have branched out into commercial games and applications of our research to industrial problems.
GIB Research «
http://www.cirl.uoregon.edu/ginsberg/gibresearch.html
Site Details: http://www.cirl.uoregon.edu/ginsberg/gibresearch.html
  Bridge program written by matthew ginsberg. results , publications , library of deals with double-dummy tricks for each trump suit.

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