Bomb: A visual-musical instrument « http://www.draves.org/bomb/ | | Alife that responds to a music or a keyboard. |
Emergent Systems: Kenneth E. Rinaldo « http://www.ylem.org/artists/krinaldo/index.html | | A site of artificial life electronic sculpture that looks to the confluence of the biological and technological. |
Kandid « http://kandid.sourceforge.net/ | | A genetic art project to evolve graphics. new forms can be found using genetic algorithms. there is no fitness function included: the user decides which images are interesting. |
Karl Sims « http://www.biota.org/ksims/ | | A retrospective gallery with links and interviews. |
Mitchell Whitelaw « http://creative.canberra.edu.au/mitchell/ | | Critical , theoretical and historical writing on a-life art. |
Organic, Genetic, and Evolutionary Art « http://www.netlink.co.uk/users/snaffle/form/evolutio.html | | A introduction to those using alife for art. |
Panoptico « http://www.espaciosinaire.com/panoptico | | Software art based on artificial life algorithms by iván abreu. |
SBART « http://www.intlab.soka.ac.jp/~unemi/sbart/ | | An image breeding program using artificial selection to evolve images similar to karl sims. |
Technology Recapitulates Phylogeny « http://www.artnode.dk/text/text_uk/rinaldo.html | | This paper discusses the notion of emergence , the result of the collapse of both scientific and artistic barriers which have contributed to the rise of artificial life art. |
The GenBebop Project « http://helios.hampshire.edu/~lasCCS/genbebop.html | | A project using genetic programming to produce interactive jazz programs. |
Virtual Unrealities « http://www.mimetics.com/ | | Examples of real-time 3d interactive installations: biotica , an immersive experience of a-life; neural net starfish , gesturally responsive work in the mind zone of the millennium dome. |