Aspergers Syndrome Interactive Project « http://www.virart.nott.ac.uk/asi | | Investigating the use of virtual reality to teach social skills to people with autistic spectrum disorders. |
Cybersickness « http://www.cybersickness.org | | Contains an on-line database of literature and links relevant to the study of cybersickness. |
Experimental Motion Capture « http://www.geocities.com/gautham_anil/mcp.html | | A simple implementation of motion capture using a single video camera. project report and source code available. |
High Performance Immersive Visualisation Group « http://www.hpivc.rdg.ac.uk | | Learn more about the hpivc and our ipt system also called cave. |
Human-Computer Interaction « http://www.fjeld.ch/hci | | Build-it is a graspable interface for virtual environments based on real bricks. |
Institute for Creative Technologies « http://www.ict.usc.edu/disp.php | | The ict works collaboratively with computer scientists , entertainment and game development industries to advance the state of immersive training simulation. |
Institute for Simulation and Training, University of Central Florida « http://www.vsl.ist.ucf.edu/ | | Vr group page at ucf/ist including descriptions of studies of virtual reality for training purposes. |
Intelligent Virtual Environments « http://www.staff.ncl.ac.uk/carlos.calderon/ | | Carlos calderon's research combining virtual environments and artificial intelligence techniques to enhance the interactivity of a ve. |
NICVE Salford « http://www.nicve.salford.ac.uk/ | | Centre for virtual environments at the university of salford , specialising in collaborative virtual environments and artificial intelligence |
Optical Headtracking Technology « http://www.spicatek.com/HeadTracker/Headtracker.htm | | Real time optical headtracking technology for virtual reality , military and cockpit applications. |
ORI Applied Computer Simulation Labs « http://www.ori.org/~vr/ | | Focus on the development of virtual training environments to enhance human performance , with an emphasis on applications for physically challenged persons and the blind. |
Presence Research Resources « http://www.presence-research.org | | A comprehensive and up-to-date academic resource site on virtual reality , telepresence and advanced media. |
Research Center for Virtual Environments and Behavior « http://www.recveb.ucsb.edu | | Multi-disciplinary virtual environment research center at the university of california , santa barbara. uses immersive virtual environment technology to study numerous aspects of human behavior. |
ScienceSpace Project « http://www.virtual.gmu.edu/ | | Explores the strengths and limits of virtual reality (sensory immersion , 3-d representation) as a medium for science education at gmu. |
SPIN - Spherical Projection Interface « http://www.timesup.org/spin | | A virtual reality device designed by the laboratory for the construction of experimental situations. |